For creators
Build voxel assets. Compose complete worlds.
Sculpt reusable voxel models, arrange them into scenes with placements and groups, render the assembled world, and save VXB models or VXS scenes. Every model canvas reaches 1024³, including Free.

From reusable model to finished world.
Reusable models, composed worlds, final-look rendering, and files that fit your production pipeline.
- Sculpt, generate, import, layer, and materialize reusable models in the project library
- Place, move, rotate, clone, name, hide, and group models into complete scenes with the Outliner
- Edit one shared model to update every placement, then light the world with Ray Cast or Path Trace
- Save VXB models and VXS scenes; use Pro for mesh export or GLB modules plus level.json
Your next world is one tab away.
No install or account required to start. Build a model, switch to Scene, and compose the world.