For Godot developers

Voxel levels, straight into Godot.

Build a level in VoxiGen Studio, export it, and add one VoxiGenLevel node. The open-source importer turns it into a Godot 4 scene: batched, lit, colliding and with level of detail.

A VOXEN level loaded by the importer in a plain Godot 4 project: a stone hall with pillars, torches and glowing panels

From the studio to a Godot scene in three steps.

No conversion scripts and no hand-placed meshes: the level arrives as it was built.

01

Build the level

Model the pieces in VoxiGen Studio — walls, floors, props — and place them in a scene. In the browser, free to start.

02

Export it as a Level

Export the scene as a Level: one GLB per module and a level.json saying where each one goes. Level export is part of the Founder licence.

03

Add a VoxiGenLevel node

Unzip it into the project, add a VoxiGenLevel node and point it at level.json. It previews in the editor and builds when the game runs.

What the importer does

Free and MIT-licensed. Godot 4.4 or later; tested on 4.7.

  • Batched modules — every placement of a module shares one mesh, drawn per chunk: a 400-piece dungeon of 12 modules is a handful of draw calls.
  • Colours as exported — VoxiGen's vertex colours are switched on, so nothing renders white.
  • Lights — the level's own lights, and the lights a module carries, posed with every placement of it.
  • Markers — modules named marker_… become Marker3D nodes for spawn points and pickups, reported by a signal.
  • Collision — one trimesh per module, built once and shared by every placement.
  • Level of detail — modules exported with LODs switch to half and a quarter of their voxels at the distances you set.
  • Levels from anywhere — under res:// through Godot's import, or from disk and user:// at runtime, so a game can load levels its players made.

Free to build. One licence to ship.

VoxiGen Studio is free to start: build and save levels without paying. Exporting a level for Godot needs the one-time $29.99 Founder licence, which also adds mesh export and commercial use. The importer itself is free.

Made this way: VOXEN

VOXEN, a voxel shooter, builds every one of its levels with this pipeline. The hall in the film above is one of them: 8,165 placements, built and lit by the importer alone.

The first level is one tab away.

No install or account needed to start building.