Layer System
Organize complex voxel models with layers, visibility, locking, and per-layer structure. Keep parts separate while you build and refine.
Key Features
Layered Projects
Separate parts of a model into layers so complex scenes stay manageable
Visibility Toggle
Show or hide layers instantly to focus on specific parts
Lock Protection
Lock layers to prevent accidental edits to finished work
Workflow Benefits
Non-Destructive Editing
Separate different elements of your model onto layers. Experiment freely without destroying your original work.
Component Organization
Keep characters, props, and environments on separate layers for easy management and reuse across projects.
Safer Iteration
Try changes on separate layers, hide alternate versions, and keep finished parts protected while you experiment.
Export Flexibility
Export individual layers or layer groups as separate files for modular game assets and components.
Organize your voxel projects
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