Key Features

Layer System

Organize the parts inside each voxel model with layers, visibility, locking, and per-layer structure. Scene placements and groups stay in the separate Scene context.

Key Features

Layered Projects

Separate parts of a voxel model into layers so detailed assets stay manageable

Visibility Toggle

Show or hide layers instantly to focus on specific parts

Lock Protection

Lock layers to prevent accidental edits to finished work

Workflow Benefits

Non-Destructive Editing

Separate different elements of your model onto layers. Experiment freely without destroying your original work.

Component Organization

Keep structural parts of a model on separate layers for focused editing, visibility control, and safer iteration.

Safer Iteration

Try changes on separate layers, hide alternate versions, and keep finished parts protected while you experiment.

Export Flexibility

Export individual layers or layer groups as separate files for modular game assets and components.

Organize your voxel projects

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